having just watched Logik Live #111, I was intrigued by Freds comments re removing nodes, it got me thinking.
What would be your top three nodes to remove?
Mine are:
Posterise, only ever used back in the 90’s in demos
filter, mostly replaced by matchboxes
auto matte, never used.
That’s not an issue with the matchbox-encoded matchboxes, just with the unencoded GLSL shaders. Something to do with embedded textures if I remember correctly.
Ivar addressed the issue with Crok Renoise which is why it’s one of the few non-open matchboxes.
It’s not a horrible idea to further matchboxify flame due their “living inside the setup” allowing for fewer backward compatibility issues.
It makes no sense to demand that some nodes be eliminated based on personal tastes. It is simply something that logically they will never consider.
It would be more constructive to think of some kind of destination for all these nodes. Nuke does quite well. They have a submenu where all those nodes are stored. This allows to open old scripts, keep the main node group clean, and everyone can use it or not according to their preferences. This was already discussed in that thread about changing the mux node. Because this can also be used to upgrade some node to an improved version. For example, nuke upgraded its lens distort node, but always kept the old one.
Wouldn’t it be a better idea to propose something like a ¨legacy bin" ?
How about allowing users to “hide” the nodes that they don’t want to see? The nodes and the functionality will be there. If you don’t want to see the clutter in the bin you just hide them.