We’ve come a long way…

I’m on-set today—prelight for a led volumetric stage car shoot. All abstract environments, grads and textures. The DP realized he needed some other bits and pieces so I ran over to my on-set setup, made the textures he wanted, got them rubber stamped and am now transferring them over to the stage. Total time from realization to delivery 10 minutes.

Ironically the stage is called “Inifinite Reality Studios” and I couldn’t help but think, we’ve come a long way baby…

10 Likes

Wicked

1 Like

“Infinite Reality” as in gfx card that came after Reality Engine 2 on the Onyx, running Inferno 2.5.1?

3 Likes

That’s correct. They named their studio “Infinite Reality”

Thought it was funny…

2 Likes

Everything old is new again!

1 Like