Hey guys ,
It’s been a few years since I last worked on a true 2:1 anamorphic job. Right now I’m having a problem round tripping between flame and syntheyes.
My current workflow is,
Export the squeezed 2:1 shot for syntheyes. On import in syntheyes I choose the 2.0 anamorphic squeeze. I track and get a pretty decent solve. Then export to “Autodesk Action/DVE”. However when I import the action node from syntheyes my camera track has been squeezed again. Does anyone know what I’m doing wrong?