Export from Animation Curves

Is there any way to export curve information from the Animation curve editor? Trying to export timing from a timeline TW to give to Nuke to retime a track with.

It’s just timing key frames with a linear curve between them but we’re apparently coming up with some issues.

What I have been doing is copying the curve from Timewarp into the x channel of an axis in Action.

You can export RAW data from Action and then use that file.

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When I’ve had to do this in the past (to maya not nuke admittedly) I stuck the key frames I wanted on position.x of an axis and exported an fbx. Worked a treat.

If you’re having interpolation issues in nuke, you might try baking the curve in flame before you export.

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Baking the timing curve is the way to go. Either that or cutting it into single frame edits and sending them an edl. That’s hitting it with a pretty big hammer, but it gives you hard data of where every frame belongs in a format both systems understand (timecode). But I don’t know nuke very well, so it might not be edl friendly. You could also pass along a clip with source metadata burned in to test and confirm with.

Thanks guys, I’ll give that a go.

Exporting the RAW data and then converting it to .txt as explained below worked! Thanks guys!

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