I wonder if anyone is finding the autosaves are taking longer than they should. I’m on a simple job at the moment that comprises of about 10 shots on a timeline, all have an Image grade and a few action repos.
My autosave are taking 15seconds. and it’s most frustrating when doing client sessions.
With superfast SSD internal storage I expect a blink of the eye autosaves.
The autosaves currently would be going to your OS drive, not your framestore. So unless that is an NVMe drive, it might not be as superfast as you think.
You can delete all the iterations stored within the Batch reel to clear up a bunch of hidden clips which may be contributing to long save times… You have to right click and show iterations to see them. If you’re cautious you can leave 1-3 iterations if you think you need to roll back.
But I do this usually at end of a job to make my archives really small and I even wrote a script that deletes iterations and unlinks every possible media. We usually soft link every element for a comp but sources invariably cache or you need to pre-render something.
Another way to speed up saves is to Close all the libraries that you don’t actively need. Flame will save the state of any open libraries.
Another thing you can do but it’s risky…When I know I have a client session and can’t afford for long saves, I will turn off Autosave by setting all the durations to 0. It’s a risk, but if you know it’s a show and tell kind of session and do “manual” batch setup saves, then you can avoid the embarrassing pauses. After session is done, remember to turn it back otherwise it will screw you later when you crash.