I’m really struggling with the resize node right now - I can never quite match the ol’ Baselight
Please upvote my feedback request if you agree we could do with some more functions in the resize effect (exact scale factor/repeat edge pixels/more filters)
I have done so, however something many people don’t realize is that almost every value you can enter can be entered with up to 9 decimals. It may round up or down in the gui, but if you look at the animation channels in the ascii file, it will be as entered. I cannot attest that this is the case with exact scale factor, since I am not in front of the box at the moment, but with most values it holds true.
Yes I don’t see any use to export AAF’s in comparison with EDL’s. I reverted back to exporting EDL’s to baselight/grading. Even the metadata of shotnames is better with EDL’s.
Closest I have got is 2D transform set to ‘pan and scan’ to reveal some further filtering options. But no bicubic available in 2D transform even in this mode? Flame is so patchy with this stuff!