Project restoration on a newly installed Flame system

Hello

I archived a project with ‘flame_archive’ under Flame 2021 and would like to restore it now on a fresh install of Flame 2027 (under macOS Sequoia) using the GUI (Media Hub).

I imagine that a user needs to be created in Flame first for the restore to be possible in Media Hub. Unfortunately, I don’t see any option to create a new user in the new Flame 2027 GUI.

What am I doing wrong?

Thank you!

Your OS user is your flame user now. No need to create a flame user in the software.

You just need to make a project first to get into Flame and can then get into Mediahub to restore your archives.

Can this be a project with random properties like resolution and color space? (I can’t remember all the settings of the project that needs to be restored)

Yes. Project setting doesn’t tie you down.

Yes - you can just call it “junk” or whatever; you just need somewhere to be in order to access the MediaHub.

Then when you go to the Archives tab up top, navigate to your archive location, open the desired one, and if you archived the entire project, you should see it as the first thing inside the archive:

Select it (108-019_VF_Brands in my case) and at the bottom hit Restore Project. You’ll get the project properties window similar to when you make a new one, and can choose a location to restore it to, where the Media Cache should go, etc. Click Restore, and then once it’s done, your project should show up like usual in the Project window.

If you DIDN’T archive the whole project and just have loose clips/libraries/whatever in the archive, then you will have to make a new project, open it, then open the archive and drag the desired contents out of it into the library of this new project.

Good to know this!

Since I created the archive using the following commands, some footage might be missing…

./flame_archive -f -F /tmp/0072_Tests_Audio_20220311 -i 25
./flame_archive -a -P 0072_Tests_Audio_20220311 -F /tmp/0072_Tests_Audio_20220311

Another mistake I probably made was that because the footage resides on fast storage (a portable Thunderbolt 3 SSD), I did not cache the media during import in Media Hub :frowning:

Question:
In this case, does it still not matter if the exact project settings (from the original project) are
defined during project setup?

Thank’s a lot!

You used -P so you should be able to restore the project as a whole and it will have whatever settings it had (sans project/media cache storage location which you can change)

If you have all of the original media and can put it back in the same place it was originally referenced, it doesn’t matter that you didn’t cached the source media – it should still link to the original sources. I haven’t archived cached media (on the occasion I even cache source media) for the ~13 years I’ve been using Flame :slightly_smiling_face:

Thanks a lot @ManChicken for the detailed description :slight_smile:

Unfortunately, this doesn’t seem to be the case… Probably because I renamed the external volume from “Flamestore” to “Autodesk_Framestore” .

See also the screenshot. If memory serves me right, a long time ago I imported footage (with MediaHub) from the external volume to → Project Library → Rushes, but now, on a freshly installed Flame 2027, clicking on ‘Rushes’ does not show or expand anything. :frowning:

This behavior gives me the impression that my external ‘Autodesk_Framestore’ volume is not properly mapped or linked to Flame…

What would you suggest to do now?

Thank you very much!

PS
After starting Flame2027 → Manage → Manage Project, the path of the Media Cache is shown but I am not able to change it.

I assume this volume was just generic media storage and you’re not referring to the actual Flame framestore (IE the Media Cache directory) – if so, Path Translation can probably help you here. Check out Preferences > System section > Path Translation tab. You should be able to setup an entry from /Volumes/Flamestore (or whatever it was in reality, I’m not a current-day Mac person) to the new location. Assuming the directory structure beyond that point are otherwise the same as before, it should let Flame link back to the original media files.

Thanks for the continued help!

After pressing the refresh button, the shots in the timeline were highlighted very briefly from left to right. That is why I get the impression that path translation worked. However, the fact that the shots I imported back then via the Media Hub do not appear in the “Rushes” project library made me a bit unsure.