Slipping camera analysis

The inevitable has happened I have a shot and now 30 new head frames appear, trying to clip the camera analysis node in the animation curve but apparently that doesn’t work, anyone have any work arounds?

Just tried the old make BFX and slip that , and that also doesn’t appear to work

If you cut the mimic link, you can probably slip what you have, but you will also probably need to reanalyze the entire shot if you need to add the 30 extra frames to the camera data.

Just submitted a new request to add frames to camera analysis within a certain range, FI-02663

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