As i remember - that was nice colorcorrection plugin (6 qualifiers, several colorcorrection modes), which later became a Lustre .
Colorstar.
Don’t knock DAT, I still have a portable Sony DAT player that I occasionally still use, don’t forget it’s uncompressed.
Do you still archive your flame jobs on dat
Back then (1992) it wasn’t “plug and play” software - you needed a “tech” to integrate
it into your workflow. I think, initially, we had storage for less than 30 seconds of
standard definition. So, “laying off” the work required 2 passes. No D1 interface
at first - we dumped to abekus (maybe that was the bottlneck - I can’t exactly remember).
Gary would stop in Minneapolis and L.A. and update the software periodically (fairly often). Then
he’d move on to LA. Everything was beta (MAYBE you could call it alpha sometimes). That’s
basically how I became interested in the beta program when it became a “thing”.
The yearly LV users group meeting was a fantastic opportunity for all of us “lone wolves” to
gather and exchange stories (“don’t you hate it when” … “why does it do that” … “how do YOU” LOTS of those exchanges. ) It really made one feel as though one wasn’t alone!
blah blah
FYI I started out at a traditional animation studio. Cel painting, producer, studio manager, and back into produciton as a cameraman. Flopping cels and motion-control, slit-scan, etc. Interestingly, Peter Webb and I had similar backgrounds in that regard.
It was amazing to start in Flame and realize there was a BUTTON to create a negative matte! No more Darkroom or wating for film to get back from the lab only to find out that your 5 second 49-pass camera shot was f*ucked up due to a lapse in concentration! I smoked a lot back then!
WYSIWYG was the new, amazing thing with Flame!
BTW, the first manual had an entry for the D1 button in the interface …
“D1 is for having fun with D1”
D1 (or any tape control) hadn’t been integrated into the software yet. I recall that just hours before heading to Vegas for NAB, I performed my FIRST (maybe THEE first - outside of Discreet) frame-accurate edit to D1 tape!.
Tileomat. That is all.
that was a nice one - specific action setups for combinations of specific sources … - also MaxRes for image import used to be (for a looong time) 8192/12 bit (if i recall right) …
Lovely to have you here @robc!
ive been showing a couple of the systems showreels to a school class a couple of days ago … “history of vfx” … 
thansk for setting up this nostalgic site
flashBacks …
like one.of my first nab/ibc shows, where the discreet logik booth was set up with metal building grids on two floors - the outside covered with wooden fences. Those were painted every night with a different colour - just crazy awesome!! - technical setup was something like 16 SGI IRs … and of course the EsoressoMachine !! 
Ha ha. In my world it was “you need to smoke before you flame.” stoner humor . . .
I think I may have been that customer.
Yup, the “swap space on a framestore disk” was you. It was quite mysterious at the time!
That is impressive!
FIRE_1_1_pages.pdf (1.1 MB)
such was the stuff i put together to prep sort of a minimal introduction …






