3D Selective Color Correct MB node

In Flame 2021… Anyone know what happened to the 3D Selective Color Correct Matchbox node? Was it renamed or something? Maybe the same functionality in a different Camera FX node?

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Pardon my ignorance, what makes that different than right clicking on a Camera and choosing Selective, then choosing Color Correct?

In the 3D Action environment you could do a color correction on the scene based on the z-depth generated from the elements based on their position in space. This used to be a Matchbox shader that seems to be absent now.

Just looking at your problem, in this screen shot is this what you want to do

after you set this up go into the mastergrade node and select shader and change selective to zdepth

Thanks, John! I’ll give that a go!!