Exporting Bilinear or extended Bicubic animation as FBX

Hi everyone,

Is it possible to export the Bilinear or extended Bicubic animation as FBX and import that into Flame again?

Thanks in advance!

I doubt FBX carries any information about surface types specific to Flame. As it is an interchange format exporting to FBX would strip any custom information.

I would love to be corrected though :smiley: