A few thoughts -
1 - Is your color management clip specific? If not, just put in a gap effect in a track above, and then you don’t have to worry.
2 - I’m for denosing with BFX. A few weeks ago I found a insidious bug having Neat in the TL-FX. It mishandles the bit depth conversion under certain circumstances. Also, if Denoise is the only thing in BFX, you can copy between clips without having to setup Neat. Pretty simple.
Plus in BFX is simple to write out an OpenClip for denoise to do your own caching. Just save in User/Project bin as setup with pattern browsing.
3 - Brian already answerd
4 - You can copy between nodes. However, I think it’s best to make use of the TL-FX explorer. Drag either the entire node, or individual selectives there, where they’re saved as grades similar to Resolve gallery. Then you can apply from there, including bulk-apply to all selected nodes. Very versatile. Allows you to copy specific selectives only, and then only update selective or matchboes. Actually way better than Resolve.
5 - Use separate Image node in gap effect below / above
6 - Not sure you can do that. But what I do is I setup an empty grade at the beginning of the project. Essentially setup all my selectives they way I like them (I have a specific pattern that follows common ways of managing Resolve node trees). But all grades are neutral. I save that to the TL-FX explorer as ‘base grade’ and then can initialize all clips with that and then grade. If you set your selectives up as parallel in that saved template, it will automatically be that way for everything you use it for.
Other benefit of pre-setting your selectives for a specific pattern (see below), then they don’t fall out of order. If you add selectives as you go, you have to keep an eye on the priority editor and re-order them every so often, which creates extra work.
Also - I tend to leave input and output grade alone. At least input grade has specific significance in how the node works (if you hide it, the whole thing goes black, instead of just disabling your grade). I do all my grading in selectives, even if there is no actual key/mask involved. For no other reason that I can select all the selectives from my Tangent, except input/output grade nodes.
PS - My selective pattern (loosely structured after Cullen Kelly’s node trees)
1a - Film Emulation (if applicable)
1b - Camera Match Node (if I want to match underneath grade)
2 - Tone (exposure only)
3 - Color (hue only)
4 - Saturation
5…8 - Image details with keys/masks / can be based on source if needed
9 - Vignettes / Gradients
10 -
11 - Revisions
12 - Client Notes
13+ - (if things go crazy)
Many colorists use Fixed Node Trees for their color piepline. Keeps things organized. Also helps in Resolve/Mistika/Baselight with propagation tools throughout the timeline. In Flame there are limited propagation tools, but keeping things in separate selectives makes it easy to emulate by mass-dragging individual selectives from TL-FX explorer. And keeping the same grade op on the same selective number helps with dragging from TL-FX explorer as it matches number and then you can just update selective or matchbox.
If you’re not familiar with the TL-FX explorer , here’s the learning channel video. There’s are at least 3 parts, I’ll let you find the other ones: https://www.youtube.com/watch?v=fAEe0Mv448E
I keep my TL-FX explorer and references on the 2nd monitor, so they’re always at your fingertip.