When you edit a timeline segment (trimming) and render it, all keyframes squezees between 2 frames in bfx setup. If you don’t render it, setup is normal. After rendering the last frame, setup is corrupted.
If you work oftenly on timeline, it’s a showstopper.
There wasn’t a a bug like that in 2022.1
Has anyone encountered this one. Is there a workaround?