L in the timeline plays your sequence/clip. Tap L again to play it 2x faster
But today I learned that Shift+L plays your timeline 2s slower. Shift+L again to play it 4x slower, etc.
L in the timeline plays your sequence/clip. Tap L again to play it 2x faster
But today I learned that Shift+L plays your timeline 2s slower. Shift+L again to play it 4x slower, etc.
I had no idea! I’ve been entering them in manually forever! THANK YOU!
I love expressions and linking, but the last time I had to do this with dozens of layers and resize nodes, i found it was actually easier to just type in the values since every expression would need modification anyway. The big benefit to the expressions is that when you change one value, the other will change as well, but for something simple like the crop values, I’m only going to set them once and not animate or change them repeatedly. There’s a bell curve.
Today I learned (noticed) that while rendering a long timeline you can see what clips have been done.
The nice thing about timeline rendering is that if you need to stop the render, it will pick back up where it left off rather than re-render the whole thing
Triple thumbs up for John Ag today.
That’s probably Smoke keys. It’s Page Up/Down in Flame hotkeys. And not just 2x bıt 4x, 8x …. as well
No no. Smoke keys is arrows up and down.
2x 4x 8x 10x.
When using a resize node, if you T tap on a clip that you want to match size to, it sets the resolution parameters.
This is true for basically any node in which you can set a resolution.
Does the N-click still work @fredwarren? I used to be able to n-click a source clip while a render node was selected and copy the name from the source clip.
Yes. You can also use the Paste Special workflow as well.
Holding down “Y” while moving the on-screen axis icon in action moves the centerpoint. (pity it doesn’t compensate for scale, so it would be easy to put the centerpoint anywhere on the image, “in-place”).
Pity you can’t do this with the Y key on the TLFX action.
It also copies the timecode, so it’s super useful when you need to feed the shot back same tc as the orig, eg when doing shots for tv or film. You just take your render/write node at T tap the source clip and duration and tc are all copied.
Yeah, I knew all that, just din’t realise it would copy across resize data.
Makes me wonder if there are any other hidden features for T tap.
It shouldn’t be really “hidden” anymore because all the metadata that can be copied is exposed in the Paste Special submenu after you copied a node.
Fred, we’re still on 2023.
A good reason to consider updating!
It’s in the pipeline, but with such a huge amount of Flames, its a major undertaking.